Level: | Sor/Wiz 5 |
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Components: | V, S, M |
Casting Time: | 1 standard action |
Range: | Medium |
Effect: | 10 ft./level radius |
Duration: | 10 min./level (D) |
Saving Throw: | None |
Spell Resistance: | No |
This wizard only spell generates a transmutation field that subtley warps, changes, and otherwise alters reality with a escherlike qualities. Straight lines in visual sight become subtly bent, shadows become cast at slightly weird angles, lines of perspective become partially skewed. The effect causes a strangeness in the area that will slightly unsettle those who view it (-1 reaction, like being on a very light acid trip). The effect is that reality itself is being bent in slightly chaotic and impossible directions such that the normal cues one relies on to distingush between ilusions and reality cannot be relied upon. Those with true seeing or detect illusion must succeed in a contest of intelligences with the caster in order to discern if something is real. Spot and sensory checks, and any other spells of 4th lvl and under are unable to tell illusions from reality. This includes the caster. To disbelieve, two saves must be rolled and the worst roll is taken.
A small vial of dirt from another plane which is emptied into the wind.