With
this cantrip, the caster creates a harmless surge of dazzling magical
energy that does absolutely nothing. This burst takes the form of an
offensive bolt or burst, similar to that of a lightning bolt or a
fireball, even thought the burst does no actual damage. However, the
burst can be detected at great range as a powerful spell by other
wizards, sorcerers, and magic sensitive creatures. The burst itself
appears as a fiant bluish light, just visible to all creatures within
50ft of the spell. In addition to this, all spellcasters and creatures
with innate magical abilities within 1,000ft of the burst automatically
become aware that some form of magic has just been cast although
neither the nature or the purpose of the magic will be known. A detect
agic spell cast within 1d10+10 rounds of the burst falsely reveals that
the spell level of the burst is eqivalent to a 6th - 0th level spell
(1d4+5), and the caster level +2d6. Also, a detect magic spell can
detect the effect of a burst at double its normal maximum range. Should
the burst strike another object, it leaves a faintly glowing residue on
the target for 1d2 hours. During this time theitem detects as magical.
Casting an identify on an object affected by the burst detects a false
+2 enchantment on the object - an ordinary longsword woudl appear as a
+2 longsword, while a longsword +2 would apear as a longsword +4.
Beyond this further scrutiny from magical spells will not provide
specific details for those specific items. For example, a ring affected
by this spell would appear as a magical ring with charges but
identifying the exact purpose of the ring (whether it is a ring of
jumping or rng of invisibility) would not be possible.