Burst of Magic

Illusion (Glamer, Deception

Level:  Sor/Wiz 0
Components: V, S
Casting Time: 1 action
Range: 100ft + 10ft/level
Area: 5ft wide to 50ft + 5ft/level
Duration: Instantaneous
Saving ThrowNone
Spell ResistenceNo
With this cantrip, the caster creates a harmless surge of dazzling magical energy that does absolutely nothing. This burst takes the form of an offensive bolt or burst, similar to that of a lightning bolt or a fireball, even thought the burst does no actual damage. However, the burst can be detected at great range as a powerful spell by other wizards, sorcerers, and magic sensitive creatures. The burst itself appears as a fiant bluish light, just visible to all creatures within 50ft of the spell. In addition to this, all spellcasters and creatures with innate magical abilities within 1,000ft of the burst automatically become aware that some form of magic has just been cast although neither the nature or the purpose of the magic will be known. A detect agic spell cast within 1d10+10 rounds of the burst falsely reveals that the spell level of the burst is eqivalent to a 6th - 0th level spell (1d4+5), and the caster level +2d6. Also, a detect magic spell can detect the effect of a burst at double its normal maximum range. Should the burst strike another object, it leaves a faintly glowing residue on the target for 1d2 hours. During this time theitem detects as magical. Casting an identify on an object affected by the burst detects a false +2 enchantment on the object - an ordinary longsword woudl appear as a +2 longsword, while a longsword +2 would apear as a longsword +4. Beyond this further scrutiny from magical spells will not provide specific details for those specific items. For example, a ring affected by this spell would appear as a magical ring with charges but identifying the exact purpose of the ring (whether it is a ring of jumping or rng of invisibility) would not be possible.

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