Adventures Guild - Selid-Din Chapter (15) 1
Mages Council of Selid-Din. 1
Mongos Bodyguards. 1
Sheriff’s Association. 2
Ministry’s of the Regent 3
The Senate - City Hall (Embassies Quarter 51 - 55) 3
The Senate. 3
Rings of the Senator 5
Stone of the Rings in Council Chamber 5
Passed Laws. 5
Celadon Spy Network. 6
Guilds. 7
Adventures Guild -
Selid-Din Chapter (15)
Mages Council of Selid-Din
Headquarterd
ay theTower of Ralbane,this is a loose
organization and more a social club. Many of the mages run intoeach other at
the Tower and David holds luncheons and dinners for club membersonly. Members
must be citizen and able to cast 6th lvl arcane spells. Thecouncil will only
invite those who they would want to socialize with...
All mages of the Council of
Selid-Din are
allowed to pass freely 1/day (more at Davids whim). Mages who always go to Ralbane are:
- Morganna
- Helen her servant (she reads a womens
magazine, not spellbook)
- David
- Vlad
- Corrimni (Elvish Mage of Elven
Kings Court)
- School of the Plane Wizard (Church of Ishtar
mage)
- One of the Shield Knights is a Darkfriend.
Alliances unknown.
- GC from Bowery
- Gordick the Korbalese Mage from Regent Tower
- Bob and Kaliel (Ice Mages)
- Az the Great
- Kilbob the Summoner
- First Citizen (sends Cosby who is GC's father
in his place)
- Junior the Gnone Illusiontist
Mongos Bodyguards: Mongos Bodyguards is a small
shop attached to the Adventurers
Guild.on Regent Blvd. It is a small slip of a shop
where Mongo and various surly looking warriors play cards, dice, and drink and
eat. Some may mistake it for a bar, but it is not and if you are not hiring,
you are out on your ear.
It is run by Mongo
(Hacdeshani barbarian, Bright
Desert - 8th lvl) who is
retired. He is 70 yrs old but still very strong (17). He has given up herding
for an easy "wetlander" lifestyle. He has on retainer over 15
warriors and barbarians as bodyguards/adventurers. In addition, for juicy jobs
that require it, he has connections with the Marshals (rangers) for jobs they
may like (Mongo just offers..no legal agreement). Mongos contracts are all
legally registered in the Hall of Adventures in the adventurer’s district.
The contracts all are fully negotiable but usually involve a set daily fee
(plus a cut of the treasure if adventuring). The fees range but are never less
than 100gp per level per day and may go 1000gp per level per day if risky.
Some retainers usually at
the shop if not working are Blaylock Pentangle (Fighter 12th - Bow specialist),
Dorak Oakenshield ( Warrior -6th -Dwarf) and Ciris Cane (Swordmaster fem human
7th lvl).
Loose affiliation of
Sheriffs in the City started by the High Priestess Corin
High Priest Corin LeTrem
(Veluna – French in personality).
Lvl 12
Precinct:/ Block Sheriffs
133
Total (Various races)
Hobbit Lane Sheriffs
60
Dwarven Generals
9
Elven Striders
54
Park Services (Magistrates
Guards) 15
Shield Knights
16
(the Regent and his Ministers)
- This group is average 6th lvl
Fighter but vary greatly in powers
- The meeting is by invitation
- Church gives to block leaders
- Invites Regent and Various Ministers
- The groups meet twice a year at the spring and
fall.
- They meet at the Cairns of Law
- The Bishop starts with a brief and poignant
message and the meeting begins
- Various sheriffs and representatives move about
the square talking and meeting for an afternoon….evening
entertainment is supplied by the Church
Recruitment and Training Favors
- Members recruit and seek to have recruited
various gifted youth in the city for apprenticeships in a wide array of
studies
- Favors are given, borrowed and traded
- Purpose: A better trained, more diverse defense
force with better opportunity for the cities youth
Networking
- Introductions made to various parties across
city
- Most Sheriffs learn of their neighbors and
coordinate with them
The Ministry is on the second floor of the City Hall
and is a series of offices for the Ministers that do not have quarters in the
Regents Keep. The following also lists their roles while the Regent travels
after the *
- Regent – Commander Sparhawk Perigon
- Regentess –
Morgan Perigon (aka Morgan le Fey)
- *Assumes Sparhawks Regent duties except noted
below
- Prime Minister – Commander Colin Dendlas
- Oversees all ministers
- * Castellan in Sparhawks absence – in
charge of all defense.
- Position must be confirmed by council
- Minister of Defense – Coordinates all
city and forest defenses
- Lt Major David Pentagrim
- Must be confirmed by council
- * Assumes role of second in command to Colin
- Minister of the Waters
- Coordinates all river / naval defenses - answers to Minister of Defense
- Lt Major X
- Minister of the Air
- Coordinates all air defenses - answers to
Minister of Defense
- Lt Major Orlon Seville of the Twenty (Griffon
Rider)
- *Patrols closer to City
- Minister of Justice (Earth)
- Oversees all police actions - - answers to
Minister of Defense
- Lt Sethvir Albon ' du ' Kallen (Shield Knight
7th LG - Rel Mord) - Royal Detectives
- Minister of Fire
- Fire Marshall for the city – answers to
Minister of Defense
- Must be confirmed by council
- Captain of the Guard – Pinnacle Tower
- Answers to Regent, Regentess or Castellan only
- Will not follow other orders, regardless who,
that would stop defense of tower
- *Extreme heightened awareness around Regent
family
Honorific is formerly
“Protector” but changed to Senator in Yr26. . Below is the current elected council. All
have been sworn in and bear the "Ring of the Protector". This simple
ring alights whenever a Protectorate meeting is being held. The Deputy can vote
in the Protectors place as needed. They attend the meetings and normally advise
the protector.
Senate Officers
§
Speaker for the Regent –
Prime Minister Lt Commander Colin Dendlas LG
- Deputy Speaker: Andophius the Herald
- May vote and introduce legistlation
§
Speaker for the Ellcrys –
(non-voting) - Blax (Werebear guardian of tree) CG
§
City
Treasurer: Grievous Skrack (Article
2 Sec 2.02b) - Non-Voting
§
Senators and Deputy Senators
Liberal
Members (Pro Populace and Civil
Rights, Pro Tax)
§
Elves - Prince Merridrill Aranath
( Elven Ft/Sorcerer 6th/6th)
- Deputy Kelton Abrashi ( Elven Aristocrat 19th
lvl CG)
§
Wemics – Wold Manethrall
(Wemic – Ft 3rd) CN
o
Deputy Varl
Manethrall (Wemic Ft 1st) CN
§
Trees – Barley Jones ( Ranger
8th lvl NG)
o
Deputy Bee-bee
Jones ( Ranger 6th lvl NG ) Barley's Wife
§
Beasts – Brother Caras
(Monk – 6th) LN
o
Deputy Brother
Dedra (Monk 1st) LN
§
Sylvan Life – Endlavar
Stepfree the Merciful (Centaur War - 9th)
o
Deputy Coarse
Stepfree (Centaur War 7th CG)
o
§
Druids – Sara
Lee Baker (Hum Fem NG Peasant 1st)
o
Deputy Marvin
Baker ( her Father - Peasant 1st NG)
o
Moderate
Members (Swing back and forth based
on issue)
§
Humans – Charis the Steel
Lord
o
§
Halflings - Sebastian
Briarberry (Hobbit Thief)
§
Adventurous – "Padwah" Otellox Mistmorn (NG
Jedi 1st)
- Formerly: Lorocus the 23rd (Jedi 9th NG)
o
Deputy:
Unassigned
o
§
Faeires - The Queen always sends a
representative from the fairies, bearing the Ring of the Protector. No single
fairy is "elected" as getting them to agree on anything is futile.
Always votes Chaotic Good in outlook.
Conservative
Members (Pro Government control,
Anti Tax)
§
Dwarves - Dorin Oakneshield
(Dwarven Male Cleric 8th) LG
- Deputy: Thorogar Oakenshield (Ft 11th LG)
§
Gnomes - Junior
§
Mushrooms
– King of Mushrooms (Ranger 6th NG)
§
Merchants
– David McBride
Mages
– Bob Winters (LN)
- Ring alights during meetings, Wearer Word of
Recall to Council 1/week
- Specific rights in the Council Chamber
- May Telepathy 1/day (or Rapport at will in
Council Chamber)
- Does not count as Ring
- +4 Reaction in Selid-Din
Immune
to Charms and Compulsion Magic’s in Council
Mind
Blank for all wearers of Ring of Protector (Acts as Ambassador Chamber - 60k)
Sanctum
Sanctorum (as Sanctuary Spell DC 20 - Chamber cost: 6k)
Prismatic
Sphere - While in session, Prismatic Sphere invoked around building. Protector
Ring allow to bypass. (60k cost)
Hall
of Noise - 4k - A whisper may be heard when somneone stands to speak
Chamber
of Seeing - Ture Seeing for all wearers of Ring (50k)
Chamber
of Comfort (as Leos - 7500gp)
Engraved
Circle of Protection - Evil (7500gp)
Everful
Water Basin (4500gp)
Hall
of Truth DC13 or tell Truth...aware of it! - Ring of Protector requires
you fail save or it glows black and loudly screams (6k)
- Confirmation of Regents Minister Positions - YR19 and Coninuous as position open
- Motion to expend 100,000gp to train and hire
Bodyguards for Regent and Council - Failed YR 24
- Motion to borrow 250,000gp to begin excavation
of flood plain for city defense - Failed Yr24
- Motion to borrow 1,000,000pg to pay off
defenders - passed YR26
- Motion to borrow 1,500,000gp for city reconstruction - passed YR26
- Name Change (Protectors to Senate) - Passed unanimous
- Tax – 10% on all items - Passed after 2 yrs - YR29
- Excludes Food, Clothing, Child Care and any
items under 1sp for all Citizens
- Non-Citizens have no such exclusion
- Services are excluded
- Tax Agency to be Created (currently run by Regent)
- Lady
Morning Star of the Humans steps down to move to Sidhe. New election of
Protector of Humans needed YR 28
- Steel Lord Charis Elected YR28
- License Fee per
business - 1gp per year per employee - (Davids Bill) = Pass YR27
- Halfling
Population Issue - Burrow Expansion (TABLED)
- Building added space vs relocation
proposed Bas -
- Tabled and investigation (Bas Bill)
- Proposed in Consideration (in Subcommittee) YR30
- New Blast Furnace in Gnome factory (Sparhawk)
- Windows of Anttimagic throughout City (Charis)
- Running Water / Aqueducts (Junior Proopsed)
Subcommittee Formed
- Subcommittee Members – Charis, Bob,
Padawan, Beasts, Faeires
- City Revenue SubCommitte (CRS)
- Subcommittee
with Bas, David, Wemic Protector, Junior and Sara Lee
- Senate Improvement Committee
- 500,000gp Seed (via Gate Tax) proposed Sparhawk
- Subcommitee -
Kaliel, Bas, Thorin, Sparhawk,Charis
- City Improvement Subcomitte (Cost Estimates)
- Subcomittee: David, Padawan,
Mushroom King, Barley Jones,Junior
- Grand Guild of the Restful
Soul Funeral Home - a Guild associated funeral home has opened. It
operates thruout Nyrond.
- Beast Guild - Animal Trainers
Guild has been founded in Selid-Din.Independent Guild with little overall
structure
- Wizards Council of Selid Din -
Actuyally more of a Guild than a Concil!
- Grand Herbalist Guild -
throughout Oerth, a very strong guild. Physicians and Herbalist included.
Practicing herbalism without guild approval is a minor crime.
- Brewers Guild of Beer - Guild
control is centered in Beer and it is a minor crime to brew without a
license from Guild.
- Gleemans Guild - Bards and
entertainers. Weak guild, more a social circle!
Celadon Spy Network –(Lives
in 104)
The upper floors
is the headquarters for the Network. Usually one of the leaders and 3-5 lower
level thieves are about. Geoff (Thief
8th level) CN Human and Janith
( Thief 8th level) CN Human run the show. Lorocus saved both these
brothers from the dungeon of the Vampire, Baron of Blutspurr
These two
resourceful thieves are spies at the Celadon
Forest that even the
Great Druid is unaware. They also run a spy network of low level thieves in
Guido's Chruch, Evermore, Greyhawk and Babylon
so that Lorocus may be briefed on happenings in one location. Approx 40 thieves
in all…they do provide data to the Druids and druid-positive forces when
appropriate but don’t care much how they get the information (greatest
good). They are well funded for now but things may get tight with the Grand
Druid gone.