Magic Weapon
Transmutation
Level
:
Varies
Components
:
V, S, DF
Casting Time
:
1
standard action
Range
:
Touch
Target
:
Weapon touched
Duration
:
1 min./level
Saving Throw
:
Will negates (harmless, object)
Spell Resistance
:
Yes (harmless, object)
Weapon gains the magical properties of the type specified in the title. To hit and damage bonuses do not stack with any bonuses the weapon already has. If the weapon is non-magical at time of casting it becomes +1 for the duration.