Logrus Mage
Table: The Logrus Mage
Level |
Base
Attack
Bonus |
Fort
Save |
Ref
Save |
Will
Save |
Special |
Spells
per Day |
1st |
|
|
|
|
Chaotic subtype, Chaotic
Mind
Wild Magic |
+1 level of existing
spellcasting class |
2nd |
|
|
|
|
Student of Chaos |
+1 level of existing
spellcasting class |
3rd |
|
|
|
|
|
+1 level of existing
spellcasting class |
4th |
|
|
|
|
Reckless Dweomer |
+1 level of existing
spellcasting class |
5th |
|
|
|
|
|
+1 level of existing
spellcasting class |
6th |
|
|
|
|
Random
Deflector 3/day |
+1 level of existing
spellcasting class |
7th |
|
|
|
|
|
+1 level of existing
spellcasting class |
8th |
|
|
|
|
Wildstrike 1/day |
+1 level of existing
spellcasting class |
9th |
|
|
|
|
|
+1 level of existing
spellcasting class |
10th |
|
|
|
|
Summon Logrus
|
+1 level of existing
spellcasting class |
11th |
|
|
|
|
|
+1 level of existing
spellcasting class |
12th |
|
|
|
|
Manifest Personalization
of the Logrus
(up to 1st level spells) |
+1 level of existing
spellcasting class |
13th |
|
|
|
|
|
+1 level of existing
spellcasting class |
14th |
|
|
|
|
Manifest Personalization
of the Logrus
(up to 2nd level spells) |
+1 level of existing
spellcasting class |
15th |
|
|
|
|
|
+1 level of existing
spellcasting class |
16th |
|
|
|
|
Manifest Personalization
of the Logrus
(up to 3rd level spells) |
+1 level of existing
spellcasting class |
17th |
|
|
|
|
|
+1 level of existing
spellcasting class |
18th |
|
|
|
|
Manifest Personalization
of the Logrus
(up to 4th level spells) |
+1 level of existing
spellcasting class |
19th |
|
|
|
|
|
+1 level of existing
spellcasting class |
20th |
|
|
|
|
Manifest Personalization
of the Logrus
(up to 5th level spells) |
+1 level of existing
spellcasting class |
Hit Die
d4.
Requirements
To qualify to become a Logrus
Mage, a character must fulfill all the following criteria.
Feats
Any meta magic feat
Class
Sorcerer class.
Training
To be a Logrus Mage you must
recieve training from another Logrus Mage. He must also successfully
walk a Logrus.
Alignment
Must be of lawful alignment
Class Skills
The Logrus Mage’s
class skills (and the key ability for each skill) are Bluff
(Cha), Concentration
(Con), Craft
(Int), Knowledge
(arcana) (Int), Profession
(Wis), and Spellcraft
(Int).
Skill Points at Each Level
2 + Int modifier.
Class Features
All of the following are
features of the Logrus Mage prestige class.
Weapon and Armor Proficiency
Logrus Mages gain no proficiency
with any weapon or armor.
Spells per Day
When a new logrus Mage level
is gained, the character gains new
spells per day as if he had also gained a level in whatever
spellcasting class he belonged to before he added the prestige class.
He does not, however, gain any other benefit a character of that class
would have gained. This essentially means that he adds the level of
Logrus Mage to the level of whatever other spellcasting class the
character has, then determines spells per day and caster level
accordingly.
If a character had more than
one spellcasting class before he
became a Logrus Mage, he must decide to which class he adds each
level of thaumaturgist for the purpose of determining spells per day.
Wild Magic
All caster levels are at -3 +1d6
Special
Abilities
Chaotic
Subtype
Character gains the chaotic subtype.
As a Logrus Mage you must be Lawful in outlook
or the overwhelming nature of chaos and the way you deal with it would
be too
much for a mortal to take. You are however touched by chaos which means
that
for the purposes of all spells and magics you are treated as being
chaotic. See
chaotic subtype. Additionally, you come up as chaotic under know
alignment,
detect chaos, and spells under 4th
lvl.
A True Spell in conjunction
with a know
alignment or similar spell will reveal your correct alignment
Random
Deflector 3/day
Immediate action to activate
Redirects ranged attack, ranged touch or individually
targeted spells to random target within 20ft
Student
of Chaos
May roll twice and choose result for random items (ie bag of
trick or rod of wonder)
Chaotic
Mind
Immune to confusion and insanity*
Continuous NonDetection (as spell)
*confusion and insanity immunity doesnt apply to Walking the Logrus but
such saves are at +4
Reckless
Dweomer
May spontaneously use spell level to create "Rod
of Wonder" affect
WildStrike
1/day
Affects single creature within 60ft
Surrounds with chaos magic for 2d6 rds
Spell Resistance Applies / No Save
50% any spell or spell like ability target uses instead acts
as if activating Rod of Wonder
Summon
Logrus
You may attempt to Summon and/or control a Logrus
by casting the Summon Logrus
Epic Spell. Treat as having the Epic Spell casting feat towards being
able to cast Summon Logrus. The number of times you may cast this spell
is limited by your spellcraft ability as per normal epic spell rules.
You do not need to cast this spell in order to attempt to control a
Logrus that is already in existence.
Manifest
Personalization of Logrus (1)
As a standard action, the Logrus Mage can add the effect of any 1 touch
spell in memory of 1st level to any Logrus under Wild Mages control.
The spell is expended and the Logrus itself must have corporealness
(Black Tentacle Effect). The touch spell will last for as many rounds
as the logrus does and during that time any creature hit by the logrus
may be affected by that spell. Creatures so hit are entitled to a
saving throw (use DC as if cast by the Logrus Mage).
Each spell added increases the DC of the Logrus Summoning/control by +5
per spell level added. If for any reason the Logrus Mage loses control
of the Logrus the effect does not end (is not "D") and may affect the
Logrus mage. Multiple spells may be added but each adds +5 to the DC
for summoning and control.
Manifest
Personalization of Logrus (2)
As with Manifest
Personalization of Logrus (1) except up to a second level spell can be
imprinted on the Logrus.
Manifest
Personalization of Logrus (3)
As with Manifest
Personalization of Logrus (1) except up to a third level spell can be
imprinted on the Logrus.
Manifest
Personalization of Logrus (4)
As with Manifest
Personalization of Logrus (1) except up to a fourth level spell can be
imprinted on the Logrus.
Manifest
Personalization of Logrus (5)
As with Manifest
Personalization of Logrus (1) except up to a fifth level spell can be
imprinted on the Logrus.