Spellcraft DC: | 2052 (43 for lead spellcaster) |
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Components: | V, S |
Casting Time: | 1 standard action |
Range: | 0 |
Area: | 200ft Radius |
Duration: | 7 Days (D) |
Saving Throw: | None |
Spell Resistance: | No |
To Develop: | Seed: Ward (DC 14). Seed: Ward (DC 14). Seed: Ward (DC 14). 1-action casting time (+20 DC). change from target to area (+10 DC) Change area to 20ft radius( +2 DC) Increase area to 200ft radius (+36 DC) Increase caster level by 83 for purposes of being dispelled (+166 DC) ward against all 3 bludgeoning, piercing, & slaship (+4 DC) increase bludgeoning,piercing, & slash by 100hp/round (+200 DC) increase acid DR by 300/round (+300 DC) increase cold DR by 300/round (+300 DC) increase electricity DR by 300/round (+300 DC) increase fire DR by 300/round (+300 DC) increase sonic DR by 200/round (+200 DC) ward up to 9th level spells in area (+160 DC) increase duration to 7 days (+12 DC) 287 participants donating 4th lvl spell (287*7=2009) |
For 7 days the area within a 200ft radius of casting. all particiipants recieve 100 hp/rnd DR to bludgeooning , piercing, and slahing weapons, and 300DR/round to acid, cold, electrivity and fire each and 200 DR/round to sonic damage. The area is also warded against enemy spells of up to 9th level.
A new version of this Epic Miracle is created by the Theocracy requiring a different minum number of casters when the number of members changes