Alternative Skill Systems
Maximum Ranks, Limited Choices
Learning Skills
Skill Modifiers
Prerequisites and Minimum Skill Ranks
Multiclass Characters
Learning New Skills
Level-Based Skills
Making Skill Checks
Multiclassing
Learning New Skills
Feat:
Skill Knowledge
Complex Skill Checks
Trying Again
Interrupting A Complex Skill Check
Aid Another
Taking 10 And Taking 20
Why Complex Checks?
Complex Skill Use
Appraise
Balance
Bluff
Climb
Concentration
Craft
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge
Listen
Move Silently
Open Lock
Perform
Profession
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
Character Flaws
Flaw Descriptions
Feeble
Frail
Inattentive
Meager Fortitude
Murky-Eyed
Noncombatant
Pathetic
Poor Reflexes
Shaky
Slow
Unreactive
Vulnerable
Weak Will
Character Traits
Roleplaying Of Traits
Trait Descriptions
Abrasive
Absent Minded
Aggressive
Brawler
Cautious
Detached
Dishonest
Distinctive
Easygoing
Farsighted
Focused
Hard of Hearing
Hardy
Honest
Illiterate
Inattentive
Musclebound
Nearsighted
Nightsighted
Passionate
Plucky
Polite
Quick
Reckless
Relentless
Saddleborn
Skinny
Slippery
Slow
Specialized
Spellgifted
Stout
Suspicious
Torpid
Uncivilized
Spelltouched Feats
Spelltouched Feat Descriptions
Accurate Jaunt
Bladeproof Skin
Breadth of Knowledge
Conductivity
Controlled Immolation
Eyes to the Sky
False Pretenses
Ineluctable Echo
Life Leech
Live My Nightmare
Momentary Alteration
Naturalized Denizen
Omniscient Whispers
Photosynthetic Skin
Polar Chill
Residual Rebound
Stench of the Dead
Weapon Group Feats
Using Weapon Groups In Place Of Class Weapon Proficiencies
Using Weapon Groups With Racial Favored Weapons
Weapon-Specific Feats
Creating New Weapon Groups
Weapon Group Feats
Weapon Group (Axes)
Weapon Group (Basic Weapons)
Weapon Group (Bows)
Weapon Group (Claw Weapons)
Weapon Group (Crossbows)
Weapon Group (Druid Weapons)
Weapon Group (Exotic Double Weapons)
Weapon Group (Exotic Weapons)
Weapon Group (Flails and Chains)
Weapon Group (Heavy Blades)
Weapon Group (Light Blades)
Weapon Group (Maces and Clubs)
Weapon Group (Monk Weapons)
Weapon Group (Picks and Hammers)
Weapon Group (Polearms)
Weapon Group (Slings and Thrown Weapons)
Weapon Group (Spears and Lances)
Craft Points
Assisting
Gaining Craft Points
Item Creation Feats
Craft Alchemical Item
Craft Masterwork Armor
Craft Masterwork Ranged Weapon
Craft Masterwork Weapon
Talented Crafter
Character Background
Background Descriptions
Academic Magic Background
Aristocratic Background
Cross-Cultural Background
Government Background
Maritime Background
Mercantile Background
Military Background
Religious Background
Skilled Background
Underworld Background
Wilderness Background
Customizing Backgrounds