Khalidnay
Khalidnay Adventure
- Star-shaped
dune on the way to Balik (west of Babylon),
curlicue dune (devil’s horn) right, straight, crossroads. Tyr is
south of Khalidnay and due east of Babylon.
- Outpost
Ledopolus is south of Khalidnay.
- The
beetles were originally coming from Khalidnay, and Shai went there to
check it out.
- Vito
Bainery, Magic User Drow of House Bainery, Arch-Mage, holding Nirana-Sin,
lioness with blue hair
- Ziggurat
place of Sham activity
- Mining/digging
crews, excavation
- Meed,
defiler servant
- Shai
captured and taken to Templar (Vecna dude Tethratese)
- Sixty
3’ tall crystalline canisters made of clear material with lights
revolving above them and fins at the bottom,
twenty were opened with no creatures inside and no white light above,
transferred to host by Shaquat. Bred beetles with defilers to promote
attacks on Wetlanders and tree of life.
- Small
creatures latch on to mind, suck psionic points. Shai left stuff in this
temple somehow.
3/5 Scrals (insectoid
creatures with pincers), intelligent spellcasters and fighters
- Karum, Treagle, Lakooth
- pattern of Xrays, +2 on all rolls, 1 month xray
vision
- walking the pattern: 13 W, 13 lvl, 2d12 under W, name
7 people, constitution check on D30, int v. 2d12, 2d20 level
- ¼ mi. beneath Babylon
are chambers
- vial of clear blue liquid filled with xray
- sword is charged 3
- ring with stored x-rays (6 x-ray blasts)
- x-rays interfere with telepathy, scrying, divinations
- X-ray sight sees faults,
called shot can penetrate armor, break bones (1 mo.)
- 12 carapaces (100% spell reflective) works for 1
month, recharge for 1 mo.
- 50 claws (spellcatching)
- 3/7 40-60000 troops heading for Altaruk and Babylon
- learn of Veiled Alliance/Preservers and Rod #1
location (Vecna’s spire)
- defeat gith
- rod of distance—direction and adjustment of
wormholes
- Taran walks the X-ray pattern again +4 walking
pattern
- Fight Vadar and war, githiyanki, will not attack us for
next 3 months
- Zooot Rogan Jax-BK/S guy, Mtns of Maharut
Archaelogical Digs
Traps: Anyone with
protections from scry/detects trigger, becomes trapped in bubble.
Renk slugs
Obsidian Golems
Guarded by Scrabs
which may grab spells and toss them back
Magnetic Powers:
immunitiy to electricity
Patterns:
Evolution
Secrets
Knowledge
Time
Electricity
Magnetism
Stars
Entropy
Disorder
X-ray
Space (in 8
dimensions)
Space (in 2
dimensions)