Regent District

 

Regent District 1

Children of the Light Barracks & Family Quarters   (91) 1

Residents. 1

Turanan Imports. 1

College of Transphysical Arcana. 1

Jeweller 2

Regents Keep (9) 2

Courtyard (12 Buildings) 3

Servants. 3

Servants of the Regentess. 3

Servant Inquisition. 4

Pinnacle Tower Room Description. 4

Dwarf Hold (beneath Regent Hill) 14. 9

 

Children of the Light Barracks & Family Quarters   (91)

 

Most of these blocks is closer to motels than homes. The constant turnover of Shield Knights, footman and servants means that no place is really a "home" (10% turn over per month) Some knights travel with their wives and children when they are garrisoned in the  city and Selid-Din makes this easy for them. There is a permanent crew of 50 servants who help knights and their entourage settle in, get acquainted with customs and the city and keep the knights comfortable and trouble free.

 

The Knights are given a little more room and each block holds only 150 people. Each block has a stable for personal steeds, a commissary and a private room for the Knights. The Knights men share a common room and the servants a separate common room. A blacksmith is also stationed in each block as well.

 

Residents

There are a few portions of the district with more permanent, and affluent, residents.

Turanan Imports

A new merchant with a small fleet of ships including a airship (non-elven) used to deliver goods across the central Oerth. Very successful, he lives in the Regent District and houses his vessels in the Docks. Work for adventuruers or passage may be bought. (Experts Book)

College of Transphysical Arcana

 a Professor Faust has opened a new, small office in North Suburbia which is a satellite of a larger college in Greyhawk. The Professor is famous in noble circles as he often confers with nobles and gives magical advice.It is said he was instrumental in some of the Great Prophecies around the Dark Times. (Expert Book)

 

Jeweller - Rene Cardiallac has recently joined the rich and powerul of Selid-Din and makes his wealth by producing exquisite pieces worn across Oerth. he has a piece for Neferttiti (Queen of Nyrond) and every major player desires his goods...originals can fetch huge $$$. He has advertised at the Adventurers Guild looking for high end gems and metals for his production. (Expert Book)

 

 

Regents Keep (9)

The Keep of the Regent is a extremely bold and strong edifice that dominates the city of Selid-Din. While the Temple is clearly the tallest point, eyes are also drawn to the majesty the Keep itself exudes.

 

At a glance, a paved road rises up Regent Blvd to the top of the 75 ft regent Hill. The Hill itself is a green and lush hill, but all grasses are kept low by the horses that graze ( and cutting, as needed ). The road has sconces a tip stone poles with lanterns of continual flame. It is on this approach that the pennant of every royal house currently with Knights stationed in Selid-Din is flown proudly and lit well by the many lanterns.

 

A layer of large, wild bushes grow among the base of the Keep Walls. This is actually 50 Shambling Mounds placed here by the Druids as guards for the Keep. No one climbs the walls.

 

The grey stone of the keep contrasts with the white and red banners of the Shield Knights that line wall and tower. The highest Tower, of the Keep itself, flies the flag of the Selid-Din. Next to it is the Flag of Nyrond and the Flag of the Screaming Griffon Fellowship. The walls are always well guarded as is the stone courtyard and huge Tower of the Regent.

Gatehouse & Towers

All Tower Guards sleep in the Towers. There are 100 Footmen and various lower level knights permanently stationed on the walls and within the courtyard. They use dogs, the Griffon Riders above, falcons and the Royal Wizier to insure security. As an aside, there are normally various smaller fairies about that tend to watch the Keep closely as well (invisible).

 

Steel Net

Finally, the Steel Net descends every night over the keeps top.  The net is a creation of the Steel Lord and is a fine and flexible mesh of Steel that furls into the 6th floor of the Pinnacle tower along 4 solid steel cables. The net is magical metal +1 and immune to rust. Many hundreds of the links have been blessed with a Daylight Spell (5th lvl) by Shammash Priests so the tower seems to glow and the net is barely visible (Spot DC 15). The Steel Net has been imbued with the Wall Enhancement Magic Warding, Improved (Builders Guide – 50k total cost) which grants the entire keep a SR32 when dropped. This enchantment was actually placed on the winches so that the nets could be remade if destroyed.

 

Courtyard (12 Buildings)

 (Units mentioned are from Builders Guide)

 

Servants

All servants at the Keep undergo a thorough inspection by the Questionnaires but no torture. They are nearly all good and hand picked from the finest people (not necessarily the most gifted). The Regent and Regentess surround themselves with people the like and trust. Many have been charmed or are currently charmed by the Regent and Regentess as they tend to last a long period. The Royal Couple consider those working within the Keep as family and protect them energetically.

 

Servants of the Regentess

The following servants and people come under Morgannas Leadership:

 

Servant Inquisition

All servants, approximately 1-2 per year, are removed from their duties for a week or two period. During this time they are brought to the Court Wizier Gradik and kept in the extra dimensional apartments beneath the keep. Here they are fed and treated very well, allowed to rest and reflect, but are kept in isolation. They are told why…as their memories are modified when they leave to remember nothing.

 

Meanwhile, the Chambermaids will assume their role with the “perfect Impersonation” power and pretend they are the servant. Should it be discovered the servant is a spy or traitor, the evidence is gathered and their vacation becomes a prison. Charms are also used to befriend the servants while imprisoned 9they are treated very well!) to determine loyalty.

 

Pinnacle Tower Room Description

Walls

 

Doors

 

 

Dungeon

Court Wizier Gradik Kobael makes his home, and Sparhwaks prisons, below the keep. There is no direct entrance and people must pass thru 10ft of solid stone to access the prison system. There are small cracks in the that gone of for miles that do allow air to enter but they open only a crack. Water flows thru cracks in the floor and passes back thru cracks supplying a steady supply of water.

 

This area is 200ft x 200ft and used by Gradik to great effect for Wizard preparations, summoning and imprisoning the people he is commanded to by the Regent.

 

There are 50 10x10 cages here that people are transported to via Gradiks sticks. He may also send them straight to his mirrors.

 

First Floor – Main Hall Level

 

 

 

 

Second Floor – Upper Balcony

 

 

 

Third Floor – Guest Rooms and Holodeck

 

 

Fourth Floor – Knights Level

 

Fifth Floor – Royal Bedroom

 

Sixth Floor – Net Level

 

Seventh Floor – Griffon Roost

 

Eighth Floor – Tower Top

o        Permanent Leomund’s Temperate Hut (7500gp)

 

 

Dwarf Hold (beneath Regent Hill) 14

 

The Kingdom of Thain Depthowler!:

 

A temporary arrangement at best, the hill beneath the Regents Keep is a maze of dwarf tunnels. Fashioned for living and mining the caves also act as a deterrent for anything tunneling up or under the walls. Traps and deadfalls await those who try and plenty of warning for the defenders. Thain needs to fill in details.

 

A permanent Gate exists betwixt here and the Halls of King Depthowler in the northern Yatils Mountains. The Gate runs between the Fire Plane and then is a Teleport Circle on the Fire Plane. Anyone using the portal is one the Fire Plane for 1-3rds and must survive this to arrive. It is a two way Gate from throne room to throne room.

 

   * Dorin Oakneshield (Dwarven Male Cleric 8th)  Priest of Moradin in Church Row ( Company of the Bear )

 

   * His champion is Thorogar Oakenshield (Ft-7, Dwarven Defender 6) who has a Belt of Str+10, Tattoo of Str, Gauntlets of Str +6 for a total of STR41.

 

    * Has gigantic Cave Bear (HD 12 HP 80) as mount (thus, the Order of the Bear)